BEAT.British 026: Votes for Women! [29/06/2008]

July 1st, 2008

PODCAST

Hello!!!

Yet another podcast for your listening pleasure! This week we talk about visual novels, Girls and gaming, we get a girls opinion on the Spore creature creator and finish on Rockband (which still rocks!)

With guest appearance of Rebecca.

Any comments post on the site (it’s free) or send us an email: theguys@beatbritish.co.uk

As always if you are viewing this through facebook, go to the website www.beatbritish.co.uk and subscribe to the Itunes feed or listen to our podcast right here on the site.

Paris

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BEAT.British 025: The Wind Doth Blow with ROCK! [22/06/2008]

June 23rd, 2008

PODCAST

Another installment of the BEAT.British podcast has arrived,  the format will follow thusly from now on. It shall be fortnightly, not weekly as there aren’t enough games to talk about.

I apologise for the wind it didn’t know it would be that bad.

This week we talk about Spore and the proliferation of sporn, Metal Gear Solid 4 and the justification for THAT long a cutscene and wrap up talking about Rock Band, which rocks.

Any comments post on the site (it’s free) or send us an email: theguys@beatbritish.co.uk

As always if you are viewing this through facebook, go to the website www.beatbritish.co.uk and subscribe to the Itunes feed or listen to our podcast right here on the site.

Paris

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BEAT.British 024: ‘It’s all about story’ [01/06/2008]

June 3rd, 2008

PODCAST

Hello! This week we talk about ‘My Life as a King’, Super Paper Mario, wheather narritive can take over gameplay and not BORE the player and We play a little wii…

Any comments post on the site (it’s free) or send us an email: theguys@beatbritish.co.uk

As always if you are viewing this through facebook, go to the website www.beatbritish.co.uk and subscribe to the Itunes feed or listen to our podcast right here on the site.

Paris

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Video Review: My Life as a King (Wii)

May 31st, 2008

Hello all you people out there (and the bots which try to post porn in the comments section)

This is BEATbritish’s first review and I hope you enjoy it.



Any comments post on the site (it’s free) or send us an email: theguys@beatbritish.co.uk

As always if you are viewing this through facebook, go to the website www.beatbritish.co.uk and subscribe to the Itunes feed or listen to our podcast right here on the site.

Paris

BEAT.British 023: ‘Bioshock Movie?!?’ [11/05/2008]

May 12th, 2008

PODCAST

Another podcast Hoorah!

This week we talk about GTA4 (unsurprisingly), we then shift to news about the Bioshock Movie and what we want from it (and what we don’t), then I divulge the plans for the new DRM for the PC version of spore (which is STUPID!), finally we round off with a few rants about connectivity and Mario Cart.

Also this week we have a special guest Alexander.

Any comments post on the site (it’s free) or send us an email: theguys@beatbritish.co.uk

As always if you are viewing this through facebook, go to the website www.beatbritish.co.uk and subscribe to the Itunes feed or listen to our podcast right here on the site.

Paris

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Retro-Review 003: Loco Roco (PSP)

May 7th, 2008

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An Experimental Review of Loco Roco by Ed, he is a master of words and erm…. bouncing balls of blob that sing addictive songs. Yeah….

Summary

Nippon Charm Overload

The Good

SCENE: Inside my head.

The place has seen better days. Pipes are leaking and it’s obvious that no-one has cleaned the place for a long time. Little creatures of various shapes scuttle around doing their various jobs. Since I’d been drinking heavily the night before and was about a month into a new and uncharacteristically busy life, most of these creatures are involved in maintenance and repair and are trying to cope with the effects of mild yet chronic sleep deprivation. I’m in a video game store and stumble upon a PSP with a copy of LocoRoco that customers are free to play on. This is my first experience with both the game and the console, having not played on a portable console since before they made colour Gameboys. I begin to play.

The Eyemen: “Well, this looks interesting! Bright primary colours and simple graphics. Apparently the protagonist is a bright yellow blob as well. Must be either a kid’s game or Japanese. And wait…[*speaks into the intercom*]…is the blob singing, guys?”

The Earmen:[*receiving the transmission*]…Yeah he is! It’s a really catchy tune too!

The Fingermen: “Damn, this is easy to pick up and play! The entire game seems to be controlled by just the L and R buttons. Look, if I press R the game world tilts to the right and the blob rolls that way, see? But if I hold and release L while I’m tilting right then the blob jumps, and vice versa. You simultaneously control both the blob and the landscape he’s sitting on using only two buttons. That’s so clever.

I play some more

The Earmen: “A new song. All these songs are brilliant! We’ve got a wide variety of J-pop here. Someone go get the IC. He’ll love this.”

A runner goes off to find the Inner Child. He’s playing with some plasticine in his room but is tempted out with the promise of sweets.

The Inner Child: “HA HA HA THIS GAME IS HILARIOUS! That little dude is singing, and he doesn’t even care! He’s totally comfortable expressing himself. I dig that.”

The Eyemen: “We knew you’d like it.”

I get to about the 4th or 5th level.

The Inner Child: “Each level is only lasting about 5 minutes.

The Fingermen: “This is SO easy to play. All you do is jump around collecting little flying circles, eating all the red plants so you can grow bigger, and then you find yourself at the exit.”

The Inner Child: “This game is surely humankind’s greatest achievement in the history of all things ever done by anyone anywhere at any time.”

The Bad

Enter Mr. Cynic.

Mr. Cynic: “What the hell is this piece of garbage you’re playing?”

The Inner Child: “Oh Jeez…who invited you? Get lost.”

———————————————————————-

Many months later, I borrow a friend’s PSP (that’s me: Paris! Yay a mention go me yay!) and copy of LocoRoco and play it on and off for a few weeks until I complete it. During these times, The Inner Child and Mr. Cynic become engaged in furious debates.

Mr. Cynic: “Listen to you! You’re pathetic! You’ve become seduced, once again and just like everyone else who gave this third-rate and insultingly basic platform game high scores, by the aesthetic of the Orient. So desperate are you to get away from the relentless adolescent machismo of Western games, where everything has either a dragon or a machine gun, that you’ll embrace a meaningless game about different coloured bouncing circles in which every level is identical.”

Inner Child: “Oh, whatever. You just can’t handle the purity. Not everyone judges quality by complexity, you know? You want to argue with the success of Tetris? And so what if I’m embracing LocoRoco because it’s different? You say yourself that everything is made for spotty teens over here, so we should CELEBRATE when something comes along that isn’t, gramps, instead of complain. And we’re still playing it and something tells me we won’t stop until we’re finished. It’s addictive.”

Mr. Cynic: “Fine, celebrate it, just don’t go overboard! LocoRoco is nowhere near as good as, for example, Hammerfall, which is a free indie PC game (with an equally simple game mechanic) that no-one has even heard of. Get a grip! What do the little circles that you collect even DO anyway? They don’t do anything! You just collect them, not that it makes a difference to anything if you do or not, and most of them are hidden in secret areas in the walls, so the point of the game, the actual point, is to maneuver a blob which is a bitch to control an…

The Fingermen: [*overhearing*] “Yes it damn well is! Will…will you….wi…JUST JUMP!!! JUMP FOR GOD’S SAKE! NO, NOT THERE!!

Mr. Cynic: “…and attempt to jump into as many walls as possible because they might contain a secret area where you can pick up another few of the flying circles, which don’t do anything. It’s essentially a puzzle game, since played as a pure platform game with the focus on just getting to the end of the level, it’s the easiest thing in the world; whilst it’s possible to die, it never happens. A puzzle game, then, which doesn’t reward you in any way for completing it’s puzzles, which are, incidentally, optional. But hey, it’s cute, right? So I guess that’s…

The Inner Child: “It does reward you! You get a tally at the end of each level for how many you collected!

Mr. Cynic: “Oh, joy”

The Inner Child: “You’re so bitter and twisted. You’re also completely ignoring the whole thing about the Loco House. You can build a house for the Locos to play in by finding parts dotted throughout the levels.”

Mr. Cynic: “Yes, and to what end?! It’s woefully simplistic anyway and you can’t place blocks on top of one another - but to what end?! In order to obtain more blocks of course, and to build a different house! Or at least it seems…because we’re not experimenting with it. LocoRoco operates on the presumption that you can make any menial task entertaining when you put a tally on it. It’s like asking your little brother to go down to the shops to buy groceries and to see if he can do it in UNDER 15 MINUTES! Off he goes, with great enthusiasm, while you, who are older than 12, laugh at his simple and easily entertained mind. Same principle, except here it’s LocoRoco’s developers laughing at you. Look, you want me to give this a break because it’s cute? I won’t. Because the PSP is portable? I won’t. Some people think this is one of the best games for the console. If so, we’d better judge it fairly, don’t you think?

The Inner Child: “BUT!!! IT’S!!! FUN!!!

The Earmen: “Will you two be quiet?! I can’t hear the music!”

The Bottom Line

When I completed the game, and was faced with a last level that wasn’t really any different than the first, but saw the incredibly cute ending sequence, with such a funky song playing over the background. The conflict in my head grew so great that I passed out and woke up in hospital. I’m not to play the game again, on doctor’s orders.

True story, yeah.

So podcast?

May 6th, 2008

PODCAST

Ok, so here is the scoop, GTA4 is so good that I forgot to record a Podcast (Sorry). There will be one this week, but It will be late. If you haven’t already (and you can find a copy) go get GTA4 it’s so good you’ll forget to sleep.

I hope you all enjoyed your 3 day weekend!

Paris.

BEAT.British 022: ‘RROD’ [27/03/2008]

April 28th, 2008

PODCAST

We are finally all assembled!

After a long delay the BEAT.British podcast is back. This week we talk about my Red Ringed Bricked Xbox and it’s effect on me buying an Elite. GTA4, Adventure games (again), We discuss Will Wrights effect on Games and the industry, briefly touch on Wiiware, I rant about the uselessness of the Wii’s online implementation and we talk about Mario Cart and how awesome it is.

It’s a big one this week enjoy!

Any comments post on the site (it’s free) or send us an email: theguys@beatbritish.co.uk
As always if you are viewing this through facebook, go to the website www.beatbritish.co.uk and subscribe to the itunes feed or listen to our podcast right here on the site.

Paris

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Xbox RROD…

April 26th, 2008

EDITORIAL

So yeah My xbox died. Gotta be honest I’m a bit annoyed.  But it had been acting a bit weird for a few days. After it went red ring I went straight out and got a Elite console. I’d been Uming and Ahing about upgrading for a while And finally thought I should take the plunge,  when my old one comes back from it’s repair I’m going to sell it.

No I’m not going to make profit, but It’s an upgraded xbox for about £60 in my view.

The podcast has been in hiatus for a few weeks while we were on holiday, rest assured that tomorrow, your favorite videogame podcast will be back and that I shall be cooking the eggs.

Paris.

BEAT.British Comic : 009 ‘Xbox Live: Microsoft Sucks’

April 5th, 2008

You’d think they would have learned after the Christmas Fiasco but no.

Paris.

Grapevine: COD4 New Maps.

April 5th, 2008

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Well, it looks like the new Call of Duty 4 maps have broken Xbox Live, both website and live on the box are slow or not working and it’s safe to say that the game of the year for quite a few publications is the culprit. A new map pack called the ‘Variety Pack’ was released with 4 maps included for 800 MS points. But even though I’ve brought it, I can’t go online.

The Four maps are quite good, I got to play three of the four before I stopped to have dinner, the fourth being only really for objective based play. They are fantasticly detailed and if you own COD4 and like it I encourage you to look into them.

However, you’d think that Microsoft would have learnt from the Christmas fiasco and the broken live experience over the holiday season with all the new xboxes connecting. But no.

Oh well I suppose I’ll just go play more Crisis Core.

Paris.

BEAT.British 021: ‘Shaking it More than Once’ [30/03/2008]

April 1st, 2008

PODCAST

So OK another Solo Podcast,

I was literally the only person in the house so I talked to, well, myself. Oh and you. So this week I talked about the Sims 3, Crisis Core ‘Special edition’, the Ridiculous Guitar Hero controller and Adventure Games. Adventure Games are good, go out and play the following:

The Dig.
Indiana Jones and the Fate of Atlantis
Day of the Tentacle
5 Days a Stranger (by Ben ‘Yahtzee’ Crowshaw)

They are great, and I should know I’ve just finished all Four in Four days. Quality of games, thank the lord.

Any comments post on the site (it’s free) or send us an email: theguys@beatbritish.co.uk
As always if you are viewing this through facebook, go to the website www.beatbritish.co.uk and subscribe to the itunes feed or listen to our podcast right here on the site.

Paris

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Uncontrollable Circumstances

March 24th, 2008

PODCAST

Due to circumstances out of my control the podcast this week won’t be posted till mid week. I apologise for not having one this weekend but I was in transit most of the day.

Look forward to seeing you all soon. In the tubes.

Paris

Grapevine: Crisis Core Update…

March 21st, 2008

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Crisis Core Special Edition..

Ok so I got an email from Game.co.uk . And they are starting Pre-Orders for Crisis Core ‘Special Edition’. Which is something I’ve been looking forward too.

It comes with a special hardback ‘Art Book’ and it looks like it comes in a special hard sleeve to hold both book and game case. Now I want this and was jumping at the chance to purchase.

Do you feel a but coming? Here it comes…

But, it’s not shipping till, wait for it, 1st of June. Thats THREE MONTHS AWAY (ok slightly less but still). Now what kind of mean nipple torture tactic is this, they know full well that it will sell over here, why have such a stupid promotion now? This is why executives shouldn’t be allowed to control companies that sell products that only their kids seem to understand. They make stupid decisions and we get weed on from a distance.

And yes I did preorder. I am a fool! (But a happy fanboy)

Paris

Grapevine: Guitar Hero ‘On Tour’

March 21st, 2008

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The New DS Guitar Hero Contoller for Guitar Hero ‘On Tour’So Guitar hero is coming to the Nintendo DS and this (see photo) is the result… weird. It’s not enough that it’s on every home console alive but now it’s here for the bus journeys!

Details of this new Guitar Hero title surfaced on the interweb in the last few days and to be honest I’m not sold. In order to play you have to hold the DS and have your other hand holding the stylus to ’strum’ in time with the music. Am i the only one that sees hand cramps coming?

Small amounts of songs etc have been announced: No Doubt, Nirvana and OK Go. Problem, we have already had songs in other Guitar Hero games from these artists. Anyone else feel that this might lead to song repeats?

With Rock Band around the corner and the immense push for Guitar Hero 3 in the advertising media at the moment, probably to combat the looming Rock Band giant which will smash and thrash guitar hero into last year, are Activision grabbing at strings with no balloons?

I think so.

Then again if Activision want to change my mind send me a free copy? Prove me wrong, go on I dare ya.

 

Paris

theguys@beatbritish.co.uk